Will be adding a playable frog race soon with same ability as a talent. Added Licky Toads, Chameleons and Tentacle Terrors with the ability to tongue/tentacle pull the player towards them. New unique generator added to Upper Dungeon Steam vents will spawn on some Iron Fortress levels which knock characters back when they activate and block line of sight. These will eventually be extended to have unique content within them. Added a new generator to The Iron Fortress that generates lava forge type levels. Added a new generator to The Dark Temple that generates temple like levels. This is also the start of what I'd call sub-zoning, so slowly adding stuff so that some ice cave levels are alpine forest like and then adding unique enemies, items, objects etc to such a sub-zone in order to get some variety even within a single zone. Pine trees can spawn occasionally in the ice caves (adds a bit more color). I'm planning on extending the knock back mechanics to deal damage when you knock back enemies into walls and stuff like cactus and spikes should deal more damage in this case. Cactus's can occasionally spawn in the sunless desert in order to add a bit more color. This is currently just used for a few aesthetic vaults and a challenge vault in the desert but will be very useful in the future. Extended the cave level generators so that they can spawn vaults within them. Iron Fortress moved to tier 3 to spread out the zones a bit more Updates on Steam compared to the web release (as of Dec-18-2018):Ī lot of my time was spent just getting the game to run on the desktop but I wanted to get some new content done as well for people coming from the web versions. Thank you everyone for all your feedback and support! I'm planning on spending the first month or so mostly just working on new content since we were in a polishing freeze for so long prior to the web release. I'd say the game is currently at about the 40% complete stage as of this first release so there is an enormous amount of content, balancing and polish coming down the line. Rogue Fable III is now live on Steam early access and will be continuing development there.
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